Working Degrees (phew!), now working on marker select (doh!)

marker select now doesn't work as the coordinates are in a clipped
range...
This commit is contained in:
djes
2016-09-01 17:30:54 +02:00
parent 37197745c5
commit 3f36ae9799

View File

@@ -413,25 +413,19 @@ Module PBMap
Procedure LatLon2Pixel(*Location.Location, *Pixel.PixelPosition)
Protected Pos.Position
Protected tilemax = Pow(2.0, PBMap\Zoom)
LatLon2XY(*Location, @Pos)
Debug "Longitude : " + StrD(*Location\Longitude) + " ; Pos : " + StrD(Pos\x) + " ; Drawing pos : " + StrD(PBMap\Drawing\Position\x) + "/" + Str(Pow(2.0, PBMap\Zoom))
*Pixel\x = PBMap\Drawing\CenterX + (Pos\x - PBMap\Drawing\Position\x) * PBMap\TileSize
;check the x boundaries of the map to adjust the position
If PBMap\Drawing\Position\x - Pos\x > tilemax / 2
*Pixel\x = PBMap\Drawing\CenterX + (Pos\x - PBMap\Drawing\Position\x + tilemax) * PBMap\TileSize
ElseIf Pos\x - PBMap\Drawing\Position\x > tilemax / 2
*Pixel\x = PBMap\Drawing\CenterX + (Pos\x - PBMap\Drawing\Position\x - tilemax) * PBMap\TileSize
Else
*Pixel\x = PBMap\Drawing\CenterX + (Pos\x - PBMap\Drawing\Position\x) * PBMap\TileSize
EndIf
*Pixel\y = PBMap\Drawing\CenterY + (Pos\y - PBMap\Drawing\Position\y) * PBMap\TileSize
; Protected Pos.Position
; Protected Center.Location, Pnt.Location
; ;Return the position of the coordinates relatively to the canvas center
; If Abs(PBMap\Drawing\TargetLocation\Longitude - *Location\Longitude) > 180 And Sign(PBMap\Drawing\TargetLocation\Longitude) <> Sign(*Location\Longitude)
; Pnt\Longitude = PBMap\Drawing\TargetLocation\Longitude - (360 - (PBMap\Drawing\TargetLocation\Longitude - *Location\Longitude))
; Pnt\Latitude = *Location\Latitude
; LatLon2XY(@Pnt, @Pos)
; *Pixel\x = PBMap\Drawing\CenterX + (Pos\x - PBMap\Drawing\Position\x) * PBMap\TileSize
; *Pixel\y = PBMap\Drawing\CenterY + (Pos\y - PBMap\Drawing\Position\y) * PBMap\TileSize
; Else
; LatLon2XY(*Location, @Pos)
; *Pixel\x = PBMap\Drawing\CenterX + (Pos\x - PBMap\Drawing\Position\x) * PBMap\TileSize
; *Pixel\y = PBMap\Drawing\CenterY + (Pos\y - PBMap\Drawing\Position\y) * PBMap\TileSize
; EndIf
; Debug "Longitude : " + StrD(*Location\Longitude) + " ; Pos : " + StrD(Pos\x) + " ; Drawing pos : " + StrD(PBMap\Drawing\Position\x) + "/" + Str(tilemax) +
; " ; XY : " + Str(*Pixel\x) + "," + Str(*Pixel\y)
EndProcedure
; HaversineAlgorithm
@@ -760,31 +754,20 @@ Module PBMap
Protected tx, ty, nx,ny,nx1,ny1,x,y,n,cx,dperpixel.d
Protected pos1.PixelPosition,pos2.PixelPosition,Degrees1.Location,degrees2.Location
Protected realx
tx = Int(*Drawing\Position\x)
ty = Int(*Drawing\Position\y)
nx = *Drawing\CenterX / PBMap\TileSize ;How many tiles around the point
ny = *Drawing\CenterY / PBMap\TileSize
*Drawing\Bounds\NorthWest\x = tx-nx-1
*Drawing\Bounds\NorthWest\y = ty-ny-1
*Drawing\Bounds\SouthEast\x = tx+nx+1
*Drawing\Bounds\SouthEast\y = ty+ny+1
; Debug "bounds"
; Debug *Drawing\Bounds\NorthWest\x
; Debug *Drawing\Bounds\NorthWest\y
; Debug *Drawing\Bounds\SouthEast\x
; Debug *Drawing\Bounds\SouthEast\y
XY2LatLon(*Drawing\Bounds\NorthWest, @Degrees1)
XY2LatLon(*Drawing\Bounds\SouthEast, @Degrees2)
nx = Round(Degrees1\Longitude, #PB_Round_Down)-1
ny = Round(Degrees1\Latitude, #PB_Round_Up) +1
nx1 = Round(Degrees2\Longitude, #PB_Round_Up) +1
ny1 = Round(Degrees2\Latitude, #PB_Round_Down)-1
;ensure we stay positive for the drawing
realx = nx
If nx < 0
@@ -795,34 +778,17 @@ Module PBMap
EndIf
nx % 360
nx1 % 360
Debug "---"
Debug nx
Debug nx1
Debug ny1
Debug ny
Degrees1\Longitude = nx
Degrees1\Latitude = ny
Degrees2\Longitude = nx1
Degrees2\Latitude = ny1
LatLon2Pixel(@Degrees1, @pos1)
LatLon2Pixel(@Degrees2, @pos2)
Debug "---"
Debug pos1\x
Debug pos1\y
Debug pos2\x
Debug pos2\y
VectorFont(FontID(PBMap\Font), 10)
VectorSourceColor(RGBA(0, 0, 0,alpha))
;draw latitudes
For y = ny1 To ny
Degrees1\Longitude = x
Degrees1\Longitude = nx
Degrees1\Latitude = y
LatLon2Pixel(@Degrees1, @pos1)
MovePathCursor(pos1\x, pos1\y)
@@ -830,19 +796,21 @@ Module PBMap
MovePathCursor(10, pos1\y)
DrawVectorText(StrD(y, 1))
Next
;draw longitudes
For x = nx To nx1
Degrees1\Longitude = x
Degrees1\Latitude = y
Degrees1\Latitude = ny
LatLon2Pixel(@Degrees1, @pos1)
MovePathCursor(pos1\x, pos1\y)
AddPathLine( pos1\x, pos2\y)
MovePathCursor(pos1\x,10)
DrawVectorText(Str(x))
DrawVectorText(StrD(realx, 1))
realx + 1
If realx > 180
realx - 360
EndIf
Next
StrokePath(1)
EndProcedure
Procedure TrackPointer(x.i, y.i,dist.l)
@@ -965,7 +933,6 @@ Module PBMap
*Drawing\DeltaY = Py * PBMap\TileSize - (Int(Py) * PBMap\TileSize)
*Drawing\TargetLocation\Latitude = PBMap\TargetLocation\Latitude
*Drawing\TargetLocation\Longitude = PBMap\TargetLocation\Longitude
;Main drawing stuff
StartVectorDrawing(CanvasVectorOutput(PBMap\Gadget))
;TODO add in layers of tiles ;this way we can cache them as 0 base 1.n layers
@@ -1172,7 +1139,9 @@ Module PBMap
MouseX = PBMap\Position\x - GadgetWidth(PBMap\Gadget) / 2 + GetGadgetAttribute(PBMap\Gadget, #PB_Canvas_MouseX)
MouseY = PBMap\Position\y - GadgetHeight(PBMap\Gadget) / 2 + GetGadgetAttribute(PBMap\Gadget, #PB_Canvas_MouseY)
ForEach PBMap\Marker()
LatLon2XY(@PBMap\Marker()\Location, @Marker)
LatLon2XY(@PBMap\Marker()\Location, @Marker)
Debug "Pos : " + StrD(Marker\x) + " ; Drawing pos : " + StrD(PBMap\Drawing\Position\x)
Marker\x * PBMap\TileSize
Marker\y * PBMap\TileSize
If Distance(Marker\x, Marker\y, MouseX, MouseY) < 8
@@ -1197,7 +1166,13 @@ Module PBMap
XY2LatLon(@Marker, @PBMap\Marker()\Location)
Else
;New move values
PBMap\Position\x - MouseX
;PBMap\Position\x - MouseX
;Ensures that pixel position stay in the range [0..2^Zoom*PBMap\TileSize[
PBMap\Position\x = PBMap\Position\x - MouseX
If PBMap\Position\x < 0
PBMap\Position\x + Pow(2, PBMap\Zoom) * PBMap\TileSize
EndIf
PBMap\Position\x = Mod(PBMap\Position\x, Pow(2, PBMap\Zoom) * PBMap\TileSize)
PBMap\Position\y - MouseY
;PBMap tile position in tile.decimal
PBMap\Drawing\Position\x = PBMap\Position\x / PBMap\TileSize
@@ -1408,8 +1383,8 @@ CompilerEndIf
; IDE Options = PureBasic 5.50 (Windows - x64)
; CursorPosition = 1020
; FirstLine = 999
; CursorPosition = 940
; FirstLine = 932
; Folding = ----------
; EnableThread
; EnableXP