rotation wip
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112
PBMap.pb
112
PBMap.pb
@@ -112,12 +112,14 @@ Module PBMap
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Structure BoundingBox
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NorthWest.GeographicCoordinates
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SouthEast.GeographicCoordinates
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BottomLeft.PixelCoordinates
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TopRight.PixelCoordinates
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EndStructure
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Structure DrawingParameters
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Canvas.i
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CenterX.i ; Gadget center in screen relative pixels
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CenterY.i
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CenterX.d ; Gadget center in screen relative pixels
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CenterY.d
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GeographicCoordinates.GeographicCoordinates ; Real center
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TileCoordinates.Coordinates ; Center coordinates in tile.decimal
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Bounds.BoundingBox ; Drawing boundaries in lat/lon
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@@ -763,8 +765,8 @@ Module PBMap
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Protected cx.d = PBMap\Drawing\CenterX
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Protected dpx.d = PBMap\PixelCoordinates\x
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Protected LatRad.d = Radian(*Location\Latitude)
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Protected px = tilemax * (Mod( *Location\Longitude + 180.0, 360) / 360.0 )
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Protected py = tilemax * ( 1.0 - Log(Tan(LatRad) + (1.0/Cos(LatRad))) / #PI ) / 2.0
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Protected px.d = tilemax * (Mod( *Location\Longitude + 180.0, 360) / 360.0 )
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Protected py.d = tilemax * ( 1.0 - Log(Tan(LatRad) + (1.0/Cos(LatRad))) / #PI ) / 2.0
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;check the x boundaries of the map to adjust the position (coz of the longitude wrapping)
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If dpx - px >= tilemax / 2
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;Debug "c1"
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@@ -800,6 +802,7 @@ Module PBMap
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ProcedureReturn (1000 * HaversineInKM(@*posA,@*posB));
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EndProcedure
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; No more used, see LatLon2PixelRel
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Procedure GetPixelCoordFromLocation(*Location.GeographicCoordinates, *Pixel.PixelCoordinates, Zoom) ; TODO to Optimize
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Protected mapWidth.l = Pow(2, Zoom + 8)
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Protected mapHeight.l = Pow(2, Zoom + 8)
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@@ -819,14 +822,21 @@ Module PBMap
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*Pixel\y=GadgetHeight(PBMap\Gadget)/2 - (y2-y1)
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EndProcedure
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Procedure IsInDrawingPixelBoundaries(*Drawing.DrawingParameters, *Position.GeographicCoordinates)
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Protected Pixel.PixelCoordinates
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LatLon2Pixel(*Position, @Pixel, PBMap\Zoom)
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If Pixel\x >= *Drawing\Bounds\BottomLeft\x And Pixel\y <= *Drawing\Bounds\BottomLeft\y And Pixel\x <= *Drawing\Bounds\TopRight\x And Pixel\y >= *Drawing\Bounds\TopRight\y
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ProcedureReturn #True
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Else
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ProcedureReturn #False
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EndIf
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EndProcedure
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;TODO : rotation fix
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Procedure IsInDrawingBoundaries(*Drawing.DrawingParameters, *Position.GeographicCoordinates)
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Protected Lat.d = *Position\Latitude, Lon.d = *Position\Longitude
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Protected LatNW.d = *Drawing\Bounds\NorthWest\Latitude, LonNW.d = *Drawing\Bounds\NorthWest\Longitude
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Protected LatSE.d = *Drawing\Bounds\SouthEast\Latitude, LonSE.d = *Drawing\Bounds\SouthEast\Longitude
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If LatSE > LatNW
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Debug "WTF"
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CallDebugger
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EndIf
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If Lat >= LatSE And Lat <= LatNW
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If *Drawing\Width >= 360
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ProcedureReturn #True
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@@ -1170,7 +1180,7 @@ Module PBMap
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StrokePath(1)
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EndProcedure
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Procedure DrawTrackPointer(x.i, y.i, dist.l)
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Procedure DrawTrackPointer(x.d, y.d, dist.l)
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Protected color.l
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color=RGBA(0, 0, 0, 255)
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MovePathCursor(x,y)
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@@ -1189,7 +1199,7 @@ Module PBMap
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DrawVectorText(Str(dist))
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EndProcedure
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Procedure DrawTrackPointerFirst(x.i, y.i, dist.l)
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Procedure DrawTrackPointerFirst(x.d, y.d, dist.l)
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Protected color.l
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color=RGBA(0, 0, 0, 255)
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MovePathCursor(x,y)
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@@ -1250,7 +1260,7 @@ Module PBMap
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;Check visibility
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\Visible = #False
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ForEach \Track()
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If IsInDrawingBoundaries(*Drawing, @PBMap\TracksList()\Track())
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If IsInDrawingPixelBoundaries(*Drawing, @PBMap\TracksList()\Track())
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\Visible = #True
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Break
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EndIf
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@@ -1486,17 +1496,15 @@ Module PBMap
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Procedure DrawMarkers(*Drawing.DrawingParameters)
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Protected Pixel.PixelCoordinates
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ForEach PBMap\Markers()
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If IsInDrawingBoundaries(*Drawing, @PBMap\Markers()\GeographicCoordinates)
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LatLon2PixelRel(PBMap\Markers()\GeographicCoordinates, @Pixel, PBMap\Zoom)
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If Pixel\x >= 0 And Pixel\y >= 0 And Pixel\x < GadgetWidth(PBMap\Gadget) And Pixel\y < GadgetHeight(PBMap\Gadget) ; Only if visible ^_^
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RotateCoordinates(Pixel\x, Pixel\y, -PBMap\Angle)
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If PBMap\Markers()\CallBackPointer > 0
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CallFunctionFast(PBMap\Markers()\CallBackPointer, Pixel\x, Pixel\y, PBMap\Markers()\Focus, PBMap\Markers()\Selected)
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Else
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DrawMarker(Pixel\x, Pixel\y, ListIndex(PBMap\Markers()), @PBMap\Markers())
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EndIf
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RotateCoordinates(Pixel\x, Pixel\y, PBMap\Angle)
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EndIf
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If IsInDrawingPixelBoundaries(*Drawing, @PBMap\Markers()\GeographicCoordinates)
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LatLon2PixelRel(@PBMap\Markers()\GeographicCoordinates, @Pixel, PBMap\Zoom)
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RotateCoordinates(Pixel\x, Pixel\y, -PBMap\Angle)
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If PBMap\Markers()\CallBackPointer > 0
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CallFunctionFast(PBMap\Markers()\CallBackPointer, Pixel\x, Pixel\y, PBMap\Markers()\Focus, PBMap\Markers()\Selected)
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Else
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DrawMarker(Pixel\x, Pixel\y, ListIndex(PBMap\Markers()), @PBMap\Markers())
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EndIf
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RotateCoordinates(Pixel\x, Pixel\y, PBMap\Angle)
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EndIf
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Next
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EndProcedure
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@@ -1536,6 +1544,7 @@ Module PBMap
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;-*** Main drawing
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Procedure Drawing()
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Protected *Drawing.DrawingParameters = @PBMap\Drawing
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Protected PixelCenter.PixelCoordinates
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Protected Px.d, Py.d,a, ts = PBMap\TileSize, nx, ny
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Protected NW.Coordinates, SE.Coordinates
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PBMap\Dirty = #False
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@@ -1546,22 +1555,41 @@ Module PBMap
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*Drawing\GeographicCoordinates\Latitude = PBMap\GeographicCoordinates\Latitude
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*Drawing\GeographicCoordinates\Longitude = PBMap\GeographicCoordinates\Longitude
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LatLon2TileXY(*Drawing\GeographicCoordinates, *Drawing\TileCoordinates, PBMap\Zoom)
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LatLon2Pixel(*Drawing\GeographicCoordinates, @PixelCenter, PBMap\Zoom)
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; Pixel shift, aka position in the tile
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Px = *Drawing\TileCoordinates\x
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Py = *Drawing\TileCoordinates\y
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*Drawing\DeltaX = Px * ts - (Int(Px) * ts) ;Don't forget the Int() !
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*Drawing\DeltaY = Py * ts - (Int(Py) * ts)
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;Drawing boundaries
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nx = *Drawing\CenterX / ts ;How many tiles around the point
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ny = *Drawing\CenterY / ts
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NW\x = Px - nx - 1
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NW\y = Py - ny - 1
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SE\x = Px + nx + 2
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SE\y = Py + ny + 2
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TileXY2LatLon(@NW, *Drawing\Bounds\NorthWest, PBMap\Zoom)
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TileXY2LatLon(@SE, *Drawing\Bounds\SouthEast, PBMap\Zoom)
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*Drawing\Width = (SE\x / Pow(2, PBMap\Zoom) * 360.0) - (NW\x / Pow(2, PBMap\Zoom) * 360.0) ;Calculus without clipping
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*Drawing\Height = *Drawing\Bounds\NorthWest\Latitude - *Drawing\Bounds\SouthEast\Latitude
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; nx = *Drawing\CenterX / ts ;How many tiles around the point
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; ny = *Drawing\CenterY / ts
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; NW\x = Px - nx - 1
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; NW\y = Py - ny - 1
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; SE\x = Px + nx + 2
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; SE\y = Py + ny + 2
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; TileXY2LatLon(@NW, *Drawing\Bounds\NorthWest, PBMap\Zoom)
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; TileXY2LatLon(@SE, *Drawing\Bounds\SouthEast, PBMap\Zoom)
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;TODO : rotation fix
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nx = PixelCenter\x - *Drawing\CenterX
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ny = PixelCenter\y + *Drawing\CenterY
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StartVectorDrawing(CanvasVectorOutput(PBMap\Gadget))
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RotateCoordinates(PixelCenter\x, PixelCenter\y, PBMap\Angle)
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*Drawing\Bounds\BottomLeft\x = ConvertCoordinateX(nx, ny, #PB_Coordinate_Device, #PB_Coordinate_User)
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*Drawing\Bounds\BottomLeft\y = ConvertCoordinateY(nx, ny, #PB_Coordinate_Device, #PB_Coordinate_User)
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nx + GadgetWidth(PBMap\Gadget)
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ny - GadgetHeight(PBMap\Gadget)
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*Drawing\Bounds\TopRight\x = ConvertCoordinateX(nx, ny, #PB_Coordinate_Device, #PB_Coordinate_User)
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*Drawing\Bounds\TopRight\y = ConvertCoordinateY(nx, ny, #PB_Coordinate_Device, #PB_Coordinate_User)
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StopVectorDrawing()
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Pixel2LatLon(*Drawing\Bounds\BottomLeft, *Drawing\Bounds\SouthEast, PBMap\Zoom)
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Pixel2LatLon(*Drawing\Bounds\TopRight, *Drawing\Bounds\NorthWest, PBMap\Zoom)
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; Debug *Drawing\Bounds\NorthWest\Latitude
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; Debug *Drawing\Bounds\NorthWest\Longitude
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; Debug *Drawing\Bounds\SouthEast\Latitude
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; Debug *Drawing\Bounds\SouthEast\Longitude
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;*Drawing\Width = (SE\x / Pow(2, PBMap\Zoom) * 360.0) - (NW\x / Pow(2, PBMap\Zoom) * 360.0) ;Calculus without clipping
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;*Drawing\Height = *Drawing\Bounds\NorthWest\Latitude - *Drawing\Bounds\SouthEast\Latitude
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;***
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; Main drawing stuff
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StartVectorDrawing(CanvasVectorOutput(PBMap\Gadget))
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@@ -1895,12 +1923,12 @@ Module PBMap
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Protected Pixel.PixelCoordinates
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Static CtrlKey
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PBMap\Moving = #False
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CanvasMouseX = GetGadgetAttribute(PBMap\Gadget, #PB_Canvas_MouseX) - PBMap\Drawing\CenterX
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CanvasMouseY = GetGadgetAttribute(PBMap\Gadget, #PB_Canvas_MouseY) - PBMap\Drawing\CenterY
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MouseX = GetGadgetAttribute(PBMap\Gadget, #PB_Canvas_MouseX) - PBMap\Drawing\CenterX
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MouseY = GetGadgetAttribute(PBMap\Gadget, #PB_Canvas_MouseY) - PBMap\Drawing\CenterY
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StartVectorDrawing(CanvasVectorOutput(PBMap\Gadget))
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RotateCoordinates(PBMap\Drawing\CenterX, PBMap\Drawing\CenterY, PBMap\Angle)
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CanvasMouseX = ConvertCoordinateX(CanvasMouseX, CanvasMouseY, #PB_Coordinate_Device, #PB_Coordinate_User)
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CanvasMouseY = ConvertCoordinateY(CanvasMouseX, CanvasMouseY, #PB_Coordinate_Device, #PB_Coordinate_User)
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RotateCoordinates(0, 0, PBMap\Angle)
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CanvasMouseX = ConvertCoordinateX(MouseX, MouseY, #PB_Coordinate_Device, #PB_Coordinate_User)
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CanvasMouseY = ConvertCoordinateY(MouseX, MouseY, #PB_Coordinate_Device, #PB_Coordinate_User)
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StopVectorDrawing()
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Select EventType()
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Case #PB_EventType_Focus
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@@ -2427,10 +2455,10 @@ CompilerIf #PB_Compiler_IsMainFile
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CompilerEndIf
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; IDE Options = PureBasic 5.50 (Windows - x64)
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; CursorPosition = 1891
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; FirstLine = 2070
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; IDE Options = PureBasic 5.42 LTS (Windows - x64)
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; CursorPosition = 2430
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; FirstLine = 2401
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; Folding = -----------------
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; EnableUnicode
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; EnableThread
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; EnableXP
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; EnableUnicode
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; EnableXP
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